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ABOUT Crash Zone >>

Crash Zone is a ½ hour comedy/drama in two series of 13 episodes each. It explores the life experiences of a group of young teenagers in the context of the 21st Century cyber world. Focussing on the possibilities and dangers that this offers, the series is a resource for years 5-9 discussing computer games as stories/texts, artificial intelligence, the Internet and themes of gender, violence and cultural values in computer games.

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Teaching Resources

These free lesson plans and classroom worksheets provide ideas for teaching human rights, philosophy and creativity and have particular relevance to English and Media Studies (narrative and multiple texts).

KLA, Year Level and Theme Description
Year Level: Year 5 to Year 9

KLA: English; SOSE; Technology

Theme/Topic:
Ethics, Values, Justice; Civics and Citizenship
1. Cybercitizens of the World Unite!


These lesson ideas explore the relationship between humans and cyborgs (human-like machines). What are the implications for ethics, politics and citizenship in contemporary societies.

Worksheets:

Sample image for 'Cybercitizens of the World Unite!'
Year Level: Year 5 to Year 9

KLA: English; Health and Physical Education

Theme/Topic:
Families; Self and Relationships; Growth and Development
2. You are the Dream Team!


Students work together as a focus group in market research by providing feedback to the ACTF on how well episodes represent problems and issues of human relationsips for young people of their own age.

Worksheets:

Sample image for 'You are the Dream Team!'
Year Level: Year 5 to Year 8

KLA: English; Technology

Theme/Topic:
Self and Relationships
3. The Games People Play


These activities explore technology processes through a focus on the design, construction and evaluation of games.
Sample image for 'The Games People Play'
Year Level: Year 5 to Year 9

KLA: The Arts; English

Theme/Topic:
Narrative Structure; Film Language
4. Lost Worlds of the Crash Zone


With these activities students explore the construction processes through which televisual text communicates meaning, further developing their skills in reading, analysing and evaluating visual texts.

Worksheets:

Sample image for 'Lost Worlds of the Crash Zone'
Year Level: Year 5 to Year 9

KLA: English; SOSE; Technology

Theme/Topic:
Ethics, Values, Justice; Civics and Citizenship
5. The Robin Hood Factor creativity, ethics and piracy!


Many students think it is okay to copy other people's software programs and Internet pages. They are either oblivious to intellectual property laws or they don't know about them or don't care!

Worksheets:

Sample image for 'The Robin Hood Factor creativity, ethics and piracy!'
Year Level: Year 5 to Year 9

KLA: English; SOSE; Health and Physical Education

Theme/Topic:
Narrative Structure; Ethics, Values, Justice
6. What's in a Game?


These lesson ideas invite students to explore some of the ways of 'reading' computer games and interpreting their possible effects by examining storylines and other characteristics of selected games.

Worksheets:

Sample image for 'What's in a Game?'
Year Level: Year 5 to Year 9

KLA: English; SOSE

Theme/Topic:
Film Language; Our Place in Space and Time
7. Where in the world is...Cyberspace?


These activities explore concepts for investigating and communicating ideas about place and space, and natural and social systems, by comparing the geographies of real and virtual worlds.

Worksheets:

Sample image for 'Where in the world is...Cyberspace?'
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